Wednesday, April 28, 2010
Movement and Explosions!
So I decided to change the movement of "bomber man" to a more grid like movement. This solves the problem of planting bombs in between walls and what not. As for explosions, every time a bomb explodes, a 5 new explosions are created, forming a "+" shape with a new explosion in each grid square. Now I'm trying to figure out how to tell the explosions not to draw over walls. Im attempting to do this without collision detection b/c since everything is in a grid, I know where everything is.